scuf thumbstick drift

Thumbsticks can also develop “drift” which will manifest in-game as unintended movement or canceled functions (like sprinting). The only problem is that it has stick drift straight out of the box. To eliminate any unintended movement, every controller has an area near the center of each thumbstick that’s software controlled. Deadzones can also be present in games and vary by game. Deadzones can also be present in games and vary by game. Repeat a few times if necessary, waiting a few minutes between each try. Try to increase slightly the value of the “deadzone” option and return to game4. ... All controllers have an area around the thumbstick … This thumbstick displacement is not unusual (even when using 1st party … I know I'm a bit strict when it comes to stick drift but bear with me. New comments cannot be posted and votes cannot be cast. Here you'll find official updates about current and upcoming SCUF controllers, a space to ask and answer questions, and share your opinions. Look for a “deadzone” setting in the menus3. About “deadzone” and “drift”: Thumbsticks may be naturally positioned slightly outside of the axis of origin when in use. It is marketed to elevate your game to the next level! This thumbstick displacement is not unusual (even when using 1st party controllers) and can cause unintended movement depending on the game developers chosen default sensitivity settings. Welcome to r/ScufGaming! About “deadzone” and “drift”: Thumbsticks may be naturally positioned slightly outside of the axis of origin when in use. Resolving the problem is as easy as adjusting the “deadzone”. Issues regarding deadzones and unintended thumbstick movement have been resolved with Firmware Updates 0.8 and 1.1. Does anyone have a good solution for this?

So when I watch all these videos on youtube where good players recommend going even zero deadzone (Apex), I'm sad to see my new controller is unplayable at zero deadzone :/.

Thumbsticks may be naturally positioned slightly outside of the axis of origin when in use. It is marketed to elevate your game to the next level! Locate the settings menu of the game(s) you are playing and where you are experiencing drift2.

Try resetting your deadzones to default in Apex and see if you still have stick drift. If the stick is already drifting is it likely to get even worse with time? This area is sometimes referred to as a “deadzone” and involves subtle movements of the thumbsticks. It's like the steering wheel of a car holding straight even after hitting a pot hole on the left or right, if the steering wheel reacted to the pull you may lose control of the car. Scuf is for the pros! To eliminate any unintended movement, every controller has an area near the center of each thumbstick that’s software controlled. If you are still experiencing drift after slightly increasing your “deadzone” value, repeat step 1 to 3 until you are no longer experiencing drift for this game. If you wanted to send your controller in for repair to verify that your deadzone do or do not have an issue you can contact support here. I wouldn't want go through shipping it back for a repair (and the shipping fees aren't even covered??). Even at small deadzone it moves significantly easier when looking to the right so I'm a bit bummed. This thumbstick displacement is not unusual (even when using 1st party controllers) and can cause unintended movement depending on the game developers chosen default sensitivity settings. All controllers have an area around the thumbstick that is controlled by software to reduce unintended movement. If you are experiencing issues with your thumbstick not functioning correctly in-game, we recommend using canned compressed air to clear any potential debris around your thumbstick modules. Scuf is for the pros! If you are continuing to experience “drift”, “slowturn” or unintended thumbstick movement, it is possibly because the game you are playing has tight “deadzone” settings or you may have modified those settings. If the game you are playing does not offer an option to modify your “deadzone”, or adjusting the deadzone does not solve your issue, please contact us for further assistance. Games with smaller deadzones in their default settings, such as Fortnite, Apex Legends or Call of Duty: Warzone, may cause more controllers to display “drift” in game. I've seen a few references to use some sort of lubricant etc. The only problem is that it has stick drift straight out of the box. Issues regarding deadzones and unintended thumbstick … This area is sometimes referred to as a “deadzone” and involves subtle movements of the thumbsticks. I know I'm a bit strict when it comes to stick drift but bear with me. Remove the thumbstick and spray compressed air in 3 consecutive one second bursts around the thumbstick module before replacing your thumbstick. Click here to ensure you are using the most recent version of the firmware and for how to update your SCUF Vantage. Thumbsticks can also develop “drift” which will manifest in-game as unintended movement or canceled functions (like sprinting). Press J to jump to the feed. I just received my new baby Prestige yesterday and it is lookin fiiiine! FAQ - SCUF Vantage Thumbstick Responsiveness ... Games with smaller deadzones in their default settings, such as Apex Legends, may cause more controllers to display “drift” in game. 1. but I'd like to see a fail proof video from this kind of thing! The default setting is built into the game with variable deadzones in mind and you shouldn't experience any loss of accuracy.

Press question mark to learn the rest of the keyboard shortcuts. Games with smaller deadzones in their default settings, such as Apex Legends, may cause more controllers to display “drift” in game.

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